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Monthly Archives: April 2013
Nature is hard to replicate…
As the title says, I’am trying to create vegetation and its really a pain when you’ve never tried it before. But anyway, I’ve made some grass and trees and this is how they’re looking in UDK. Not really impressive but … Continue reading
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From Max to Maya…
Uni started yesterday and I need to learn Maya so I decided to make a simple Katana to learn the basics first. 3×1024 textures and 1200 tris. Rendered in Marmoset Toolbag.
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Starting a Blog!
I thought that I might start a blog to post some WIP’s, playarounds, assignments maybe some mini-tuts, workflows and stuff like that! Also check out my Portfolio site http://www.artbysebastianschulz.com and my DeviantArt: http://sickbert.deviantart.com/ Thanks a lot for visting! Lets get … Continue reading
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